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node_modules/jsonparse/test/boundary.js
Maintainability
71.68
Lines of code
110
Difficulty
17.85
Estimated Errors
0.84
Function weight
By Complexity
By SLOC
var test = require('tape'); var Parser = require('../'); test('2 byte utf8 \'De\' character: д', function (t) { t.plan(1); var p = new Parser(); p.onValue = function (value) { t.equal(value, 'д'); }; var de_buffer = new Buffer([0xd0, 0xb4]); p.write('"'); p.write(de_buffer); p.write('"'); }); test('3 byte utf8 \'Han\' character: 我', function (t) { t.plan(1); var p = new Parser(); p.onValue = function (value) { t.equal(value, '我'); }; var han_buffer = new Buffer([0xe6, 0x88, 0x91]); p.write('"'); p.write(han_buffer); p.write('"'); }); test('4 byte utf8 character (unicode scalar U+2070E): 𠜎', function (t) { t.plan(1); var p = new Parser(); p.onValue = function (value) { t.equal(value, '𠜎'); }; var Ux2070E_buffer = new Buffer([0xf0, 0xa0, 0x9c, 0x8e]); p.write('"'); p.write(Ux2070E_buffer); p.write('"'); }); test('3 byte utf8 \'Han\' character chunked inbetween 2nd and 3rd byte: 我', function (t) { t.plan(1); var p = new Parser(); p.onValue = function (value) { t.equal(value, '我'); }; var han_buffer_first = new Buffer([0xe6, 0x88]); var han_buffer_second = new Buffer([0x91]); p.write('"'); p.write(han_buffer_first); p.write(han_buffer_second); p.write('"'); }); test('4 byte utf8 character (unicode scalar U+2070E) chunked inbetween 2nd and 3rd byte: 𠜎', function (t) { t.plan(1); var p = new Parser(); p.onValue = function (value) { t.equal(value, '𠜎'); }; var Ux2070E_buffer_first = new Buffer([0xf0, 0xa0]); var Ux2070E_buffer_second = new Buffer([0x9c, 0x8e]); p.write('"'); p.write(Ux2070E_buffer_first); p.write(Ux2070E_buffer_second); p.write('"'); }); test('1-4 byte utf8 character string chunked inbetween random bytes: Aж文𠜱B', function (t) { t.plan(1); var p = new Parser(); p.onValue = function (value) { t.equal(value, 'Aж文𠜱B'); }; var eclectic_buffer = new Buffer([0x41, // A 0xd0, 0xb6, // ж 0xe6, 0x96, 0x87, // 文 0xf0, 0xa0, 0x9c, 0xb1, // 𠜱 0x42]); // B var rand_chunk = Math.floor(Math.random() * (eclectic_buffer.length)); var first_buffer = eclectic_buffer.slice(0, rand_chunk); var second_buffer = eclectic_buffer.slice(rand_chunk); //console.log('eclectic_buffer: ' + eclectic_buffer) //console.log('sliced from 0 to ' + rand_chunk); //console.log(first_buffer); //console.log('then sliced from ' + rand_chunk + ' to the end'); //console.log(second_buffer); console.log('chunked after offset ' + rand_chunk); p.write('"'); p.write(first_buffer); p.write(second_buffer); p.write('"'); });