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node_modules/minimatch/minimatch.js
Maintainability
61.79
Lines of code
845
Difficulty
95.86
Estimated Errors
4.94
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By SLOC
module.exports = minimatch minimatch.Minimatch = Minimatch var isWindows = false if (typeof process !== 'undefined' && process.platform === 'win32') isWindows = true var GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {} , expand = require("brace-expansion") // any single thing other than / // don't need to escape / when using new RegExp() , qmark = "[^/]" // * => any number of characters , star = qmark + "*?" // ** when dots are allowed. Anything goes, except .. and . // not (^ or / followed by one or two dots followed by $ or /), // followed by anything, any number of times. , twoStarDot = "(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?" // not a ^ or / followed by a dot, // followed by anything, any number of times. , twoStarNoDot = "(?:(?!(?:\\\/|^)\\.).)*?" // characters that need to be escaped in RegExp. , reSpecials = charSet("().*{}+?[]^$\\!") // "abc" -> { a:true, b:true, c:true } function charSet (s) { return s.split("").reduce(function (set, c) { set[c] = true return set }, {}) } // normalizes slashes. var slashSplit = /\/+/ minimatch.filter = filter function filter (pattern, options) { options = options || {} return function (p, i, list) { return minimatch(p, pattern, options) } } function ext (a, b) { a = a || {} b = b || {} var t = {} Object.keys(b).forEach(function (k) { t[k] = b[k] }) Object.keys(a).forEach(function (k) { t[k] = a[k] }) return t } minimatch.defaults = function (def) { if (!def || !Object.keys(def).length) return minimatch var orig = minimatch var m = function minimatch (p, pattern, options) { return orig.minimatch(p, pattern, ext(def, options)) } m.Minimatch = function Minimatch (pattern, options) { return new orig.Minimatch(pattern, ext(def, options)) } return m } Minimatch.defaults = function (def) { if (!def || !Object.keys(def).length) return Minimatch return minimatch.defaults(def).Minimatch } function minimatch (p, pattern, options) { if (typeof pattern !== "string") { throw new TypeError("glob pattern string required") } if (!options) options = {} // shortcut: comments match nothing. if (!options.nocomment && pattern.charAt(0) === "#") { return false } // "" only matches "" if (pattern.trim() === "") return p === "" return new Minimatch(pattern, options).match(p) } function Minimatch (pattern, options) { if (!(this instanceof Minimatch)) { return new Minimatch(pattern, options) } if (typeof pattern !== "string") { throw new TypeError("glob pattern string required") } if (!options) options = {} pattern = pattern.trim() // windows support: need to use /, not \ if (isWindows) pattern = pattern.split("\\").join("/") this.options = options this.set = [] this.pattern = pattern this.regexp = null this.negate = false this.comment = false this.empty = false // make the set of regexps etc. this.make() } Minimatch.prototype.debug = function() {} Minimatch.prototype.make = make function make () { // don't do it more than once. if (this._made) return var pattern = this.pattern var options = this.options // empty patterns and comments match nothing. if (!options.nocomment && pattern.charAt(0) === "#") { this.comment = true return } if (!pattern) { this.empty = true return } // step 1: figure out negation, etc. this.parseNegate() // step 2: expand braces var set = this.globSet = this.braceExpand() if (options.debug) this.debug = console.error this.debug(this.pattern, set) // step 3: now we have a set, so turn each one into a series of path-portion // matching patterns. // These will be regexps, except in the case of "**", which is // set to the GLOBSTAR object for globstar behavior, // and will not contain any / characters set = this.globParts = set.map(function (s) { return s.split(slashSplit) }) this.debug(this.pattern, set) // glob --> regexps set = set.map(function (s, si, set) { return s.map(this.parse, this) }, this) this.debug(this.pattern, set) // filter out everything that didn't compile properly. set = set.filter(function (s) { return -1 === s.indexOf(false) }) this.debug(this.pattern, set) this.set = set } Minimatch.prototype.parseNegate = parseNegate function parseNegate () { var pattern = this.pattern , negate = false , options = this.options , negateOffset = 0 if (options.nonegate) return for ( var i = 0, l = pattern.length ; i < l && pattern.charAt(i) === "!" ; i ++) { negate = !negate negateOffset ++ } if (negateOffset) this.pattern = pattern.substr(negateOffset) this.negate = negate } // Brace expansion: // a{b,c}d -> abd acd // a{b,}c -> abc ac // a{0..3}d -> a0d a1d a2d a3d // a{b,c{d,e}f}g -> abg acdfg acefg // a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg // // Invalid sets are not expanded. // a{2..}b -> a{2..}b // a{b}c -> a{b}c minimatch.braceExpand = function (pattern, options) { return braceExpand(pattern, options) } Minimatch.prototype.braceExpand = braceExpand function braceExpand (pattern, options) { if (!options) { if (this instanceof Minimatch) options = this.options else options = {} } pattern = typeof pattern === "undefined" ? this.pattern : pattern if (typeof pattern === "undefined") { throw new Error("undefined pattern") } if (options.nobrace || !pattern.match(/\{.*\}/)) { // shortcut. no need to expand. return [pattern] } return expand(pattern) } // parse a component of the expanded set. // At this point, no pattern may contain "/" in it // so we're going to return a 2d array, where each entry is the full // pattern, split on '/', and then turned into a regular expression. // A regexp is made at the end which joins each array with an // escaped /, and another full one which joins each regexp with |. // // Following the lead of Bash 4.1, note that "**" only has special meaning // when it is the *only* thing in a path portion. Otherwise, any series // of * is equivalent to a single *. Globstar behavior is enabled by // default, and can be disabled by setting options.noglobstar. Minimatch.prototype.parse = parse var SUBPARSE = {} function parse (pattern, isSub) { var options = this.options // shortcuts if (!options.noglobstar && pattern === "**") return GLOBSTAR if (pattern === "") return "" var re = "" , hasMagic = !!options.nocase , escaping = false // ? => one single character , patternListStack = [] , plType , stateChar , inClass = false , reClassStart = -1 , classStart = -1 // . and .. never match anything that doesn't start with ., // even when options.dot is set. , patternStart = pattern.charAt(0) === "." ? "" // anything // not (start or / followed by . or .. followed by / or end) : options.dot ? "(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))" : "(?!\\.)" , self = this function clearStateChar () { if (stateChar) { // we had some state-tracking character // that wasn't consumed by this pass. switch (stateChar) { case "*": re += star hasMagic = true break case "?": re += qmark hasMagic = true break default: re += "\\"+stateChar break } self.debug('clearStateChar %j %j', stateChar, re) stateChar = false } } for ( var i = 0, len = pattern.length, c ; (i < len) && (c = pattern.charAt(i)) ; i ++ ) { this.debug("%s\t%s %s %j", pattern, i, re, c) // skip over any that are escaped. if (escaping && reSpecials[c]) { re += "\\" + c escaping = false continue } SWITCH: switch (c) { case "/": // completely not allowed, even escaped. // Should already be path-split by now. return false case "\\": clearStateChar() escaping = true continue // the various stateChar values // for the "extglob" stuff. case "?": case "*": case "+": case "@": case "!": this.debug("%s\t%s %s %j <-- stateChar", pattern, i, re, c) // all of those are literals inside a class, except that // the glob [!a] means [^a] in regexp if (inClass) { this.debug(' in class') if (c === "!" && i === classStart + 1) c = "^" re += c continue } // if we already have a stateChar, then it means // that there was something like ** or +? in there. // Handle the stateChar, then proceed with this one. self.debug('call clearStateChar %j', stateChar) clearStateChar() stateChar = c // if extglob is disabled, then +(asdf|foo) isn't a thing. // just clear the statechar *now*, rather than even diving into // the patternList stuff. if (options.noext) clearStateChar() continue case "(": if (inClass) { re += "(" continue } if (!stateChar) { re += "\\(" continue } plType = stateChar patternListStack.push({ type: plType , start: i - 1 , reStart: re.length }) // negation is (?:(?!js)[^/]*) re += stateChar === "!" ? "(?:(?!" : "(?:" this.debug('plType %j %j', stateChar, re) stateChar = false continue case ")": if (inClass || !patternListStack.length) { re += "\\)" continue } clearStateChar() hasMagic = true re += ")" plType = patternListStack.pop().type // negation is (?:(?!js)[^/]*) // The others are (?:<pattern>)<type> switch (plType) { case "!": re += "[^/]*?)" break case "?": case "+": case "*": re += plType case "@": break // the default anyway } continue case "|": if (inClass || !patternListStack.length || escaping) { re += "\\|" escaping = false continue } clearStateChar() re += "|" continue // these are mostly the same in regexp and glob case "[": // swallow any state-tracking char before the [ clearStateChar() if (inClass) { re += "\\" + c continue } inClass = true classStart = i reClassStart = re.length re += c continue case "]": // a right bracket shall lose its special // meaning and represent itself in // a bracket expression if it occurs // first in the list. -- POSIX.2 2.8.3.2 if (i === classStart + 1 || !inClass) { re += "\\" + c escaping = false continue } // finish up the class. hasMagic = true inClass = false re += c continue default: // swallow any state char that wasn't consumed clearStateChar() if (escaping) { // no need escaping = false } else if (reSpecials[c] && !(c === "^" && inClass)) { re += "\\" } re += c } // switch } // for // handle the case where we left a class open. // "[abc" is valid, equivalent to "\[abc" if (inClass) { // split where the last [ was, and escape it // this is a huge pita. We now have to re-walk // the contents of the would-be class to re-translate // any characters that were passed through as-is var cs = pattern.substr(classStart + 1) , sp = this.parse(cs, SUBPARSE) re = re.substr(0, reClassStart) + "\\[" + sp[0] hasMagic = hasMagic || sp[1] } // handle the case where we had a +( thing at the *end* // of the pattern. // each pattern list stack adds 3 chars, and we need to go through // and escape any | chars that were passed through as-is for the regexp. // Go through and escape them, taking care not to double-escape any // | chars that were already escaped. var pl while (pl = patternListStack.pop()) { var tail = re.slice(pl.reStart + 3) // maybe some even number of \, then maybe 1 \, followed by a | tail = tail.replace(/((?:\\{2})*)(\\?)\|/g, function (_, $1, $2) { if (!$2) { // the | isn't already escaped, so escape it. $2 = "\\" } // need to escape all those slashes *again*, without escaping the // one that we need for escaping the | character. As it works out, // escaping an even number of slashes can be done by simply repeating // it exactly after itself. That's why this trick works. // // I am sorry that you have to see this. return $1 + $1 + $2 + "|" }) this.debug("tail=%j\n %s", tail, tail) var t = pl.type === "*" ? star : pl.type === "?" ? qmark : "\\" + pl.type hasMagic = true re = re.slice(0, pl.reStart) + t + "\\(" + tail } // handle trailing things that only matter at the very end. clearStateChar() if (escaping) { // trailing \\ re += "\\\\" } // only need to apply the nodot start if the re starts with // something that could conceivably capture a dot var addPatternStart = false switch (re.charAt(0)) { case ".": case "[": case "(": addPatternStart = true } // if the re is not "" at this point, then we need to make sure // it doesn't match against an empty path part. // Otherwise a/* will match a/, which it should not. if (re !== "" && hasMagic) re = "(?=.)" + re if (addPatternStart) re = patternStart + re // parsing just a piece of a larger pattern. if (isSub === SUBPARSE) { return [ re, hasMagic ] } // skip the regexp for non-magical patterns // unescape anything in it, though, so that it'll be // an exact match against a file etc. if (!hasMagic) { return globUnescape(pattern) } var flags = options.nocase ? "i" : "" , regExp = new RegExp("^" + re + "$", flags) regExp._glob = pattern regExp._src = re return regExp } minimatch.makeRe = function (pattern, options) { return new Minimatch(pattern, options || {}).makeRe() } Minimatch.prototype.makeRe = makeRe function makeRe () { if (this.regexp || this.regexp === false) return this.regexp // at this point, this.set is a 2d array of partial // pattern strings, or "**". // // It's better to use .match(). This function shouldn't // be used, really, but it's pretty convenient sometimes, // when you just want to work with a regex. var set = this.set if (!set.length) return this.regexp = false var options = this.options var twoStar = options.noglobstar ? star : options.dot ? twoStarDot : twoStarNoDot , flags = options.nocase ? "i" : "" var re = set.map(function (pattern) { return pattern.map(function (p) { return (p === GLOBSTAR) ? twoStar : (typeof p === "string") ? regExpEscape(p) : p._src }).join("\\\/") }).join("|") // must match entire pattern // ending in a * or ** will make it less strict. re = "^(?:" + re + ")$" // can match anything, as long as it's not this. if (this.negate) re = "^(?!" + re + ").*$" try { return this.regexp = new RegExp(re, flags) } catch (ex) { return this.regexp = false } } minimatch.match = function (list, pattern, options) { options = options || {} var mm = new Minimatch(pattern, options) list = list.filter(function (f) { return mm.match(f) }) if (mm.options.nonull && !list.length) { list.push(pattern) } return list } Minimatch.prototype.match = match function match (f, partial) { this.debug("match", f, this.pattern) // short-circuit in the case of busted things. // comments, etc. if (this.comment) return false if (this.empty) return f === "" if (f === "/" && partial) return true var options = this.options // windows: need to use /, not \ if (isWindows) f = f.split("\\").join("/") // treat the test path as a set of pathparts. f = f.split(slashSplit) this.debug(this.pattern, "split", f) // just ONE of the pattern sets in this.set needs to match // in order for it to be valid. If negating, then just one // match means that we have failed. // Either way, return on the first hit. var set = this.set this.debug(this.pattern, "set", set) // Find the basename of the path by looking for the last non-empty segment var filename; for (var i = f.length - 1; i >= 0; i--) { filename = f[i] if (filename) break } for (var i = 0, l = set.length; i < l; i ++) { var pattern = set[i], file = f if (options.matchBase && pattern.length === 1) { file = [filename] } var hit = this.matchOne(file, pattern, partial) if (hit) { if (options.flipNegate) return true return !this.negate } } // didn't get any hits. this is success if it's a negative // pattern, failure otherwise. if (options.flipNegate) return false return this.negate } // set partial to true to test if, for example, // "/a/b" matches the start of "/*/b/*/d" // Partial means, if you run out of file before you run // out of pattern, then that's fine, as long as all // the parts match. Minimatch.prototype.matchOne = function (file, pattern, partial) { var options = this.options this.debug("matchOne", { "this": this , file: file , pattern: pattern }) this.debug("matchOne", file.length, pattern.length) for ( var fi = 0 , pi = 0 , fl = file.length , pl = pattern.length ; (fi < fl) && (pi < pl) ; fi ++, pi ++ ) { this.debug("matchOne loop") var p = pattern[pi] , f = file[fi] this.debug(pattern, p, f) // should be impossible. // some invalid regexp stuff in the set. if (p === false) return false if (p === GLOBSTAR) { this.debug('GLOBSTAR', [pattern, p, f]) // "**" // a/**/b/**/c would match the following: // a/b/x/y/z/c // a/x/y/z/b/c // a/b/x/b/x/c // a/b/c // To do this, take the rest of the pattern after // the **, and see if it would match the file remainder. // If so, return success. // If not, the ** "swallows" a segment, and try again. // This is recursively awful. // // a/**/b/**/c matching a/b/x/y/z/c // - a matches a // - doublestar // - matchOne(b/x/y/z/c, b/**/c) // - b matches b // - doublestar // - matchOne(x/y/z/c, c) -> no // - matchOne(y/z/c, c) -> no // - matchOne(z/c, c) -> no // - matchOne(c, c) yes, hit var fr = fi , pr = pi + 1 if (pr === pl) { this.debug('** at the end') // a ** at the end will just swallow the rest. // We have found a match. // however, it will not swallow /.x, unless // options.dot is set. // . and .. are *never* matched by **, for explosively // exponential reasons. for ( ; fi < fl; fi ++) { if (file[fi] === "." || file[fi] === ".." || (!options.dot && file[fi].charAt(0) === ".")) return false } return true } // ok, let's see if we can swallow whatever we can. WHILE: while (fr < fl) { var swallowee = file[fr] this.debug('\nglobstar while', file, fr, pattern, pr, swallowee) // XXX remove this slice. Just pass the start index. if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) { this.debug('globstar found match!', fr, fl, swallowee) // found a match. return true } else { // can't swallow "." or ".." ever. // can only swallow ".foo" when explicitly asked. if (swallowee === "." || swallowee === ".." || (!options.dot && swallowee.charAt(0) === ".")) { this.debug("dot detected!", file, fr, pattern, pr) break WHILE } // ** swallows a segment, and continue. this.debug('globstar swallow a segment, and continue') fr ++ } } // no match was found. // However, in partial mode, we can't say this is necessarily over. // If there's more *pattern* left, then if (partial) { // ran out of file this.debug("\n>>> no match, partial?", file, fr, pattern, pr) if (fr === fl) return true } return false } // something other than ** // non-magic patterns just have to match exactly // patterns with magic have been turned into regexps. var hit if (typeof p === "string") { if (options.nocase) { hit = f.toLowerCase() === p.toLowerCase() } else { hit = f === p } this.debug("string match", p, f, hit) } else { hit = f.match(p) this.debug("pattern match", p, f, hit) } if (!hit) return false } // Note: ending in / means that we'll get a final "" // at the end of the pattern. This can only match a // corresponding "" at the end of the file. // If the file ends in /, then it can only match a // a pattern that ends in /, unless the pattern just // doesn't have any more for it. But, a/b/ should *not* // match "a/b/*", even though "" matches against the // [^/]*? pattern, except in partial mode, where it might // simply not be reached yet. // However, a/b/ should still satisfy a/* // now either we fell off the end of the pattern, or we're done. if (fi === fl && pi === pl) { // ran out of pattern and filename at the same time. // an exact hit! return true } else if (fi === fl) { // ran out of file, but still had pattern left. // this is ok if we're doing the match as part of // a glob fs traversal. return partial } else if (pi === pl) { // ran out of pattern, still have file left. // this is only acceptable if we're on the very last // empty segment of a file with a trailing slash. // a/* should match a/b/ var emptyFileEnd = (fi === fl - 1) && (file[fi] === "") return emptyFileEnd } // should be unreachable. throw new Error("wtf?") } // replace stuff like \* with * function globUnescape (s) { return s.replace(/\\(.)/g, "$1") } function regExpEscape (s) { return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, "\\$&") }